Hello! I am a VFX artist that uses Houdini more than anything else. I know I can import FBX, BVH etc, though not VMC. I am guessing it would be something that virtualmotioncaptureprotocol would have to implement first. Then Rebocap could build on.
But other than that, is there any interest in adding Houdini support? Things like a python import for UDP/TCP streaming over network, a default / example scene for KineFX. That kind of thing.
Maybe USD (Universal Scene Description) export?
Houdini as the main data processing for livestreaming is very niche. Unreal Engine is much better for that kind of thing. So this is more for mocap & clean up rather than livestreaming / vtuber.
I wonder what the dev team thinks about it. If there is even any interest in the insanity that is Houdini LOL. It is a lot to ask for.
Thank you for your time,
P.H.