Hello, I have a few problems using the product in vrchat.
In the game, some of my FBT settings are missing such as avatar measurement and FBT spine mode.
My chest tracker does rotate on the skeleton and in steamvr but not in the game.
My feet trackers randomly stop working IN THE GAME, while they still working perfectly on the skeleton and in steamvr.
When im laying down, my chest tracker appears to be so high up that my chest is almost in my face.
When i used the product for the first time, i had the upper arm trackers on and they were working perfectly. But since then no matter how hard i try they just not getting recognised in the game, while they still working fine in steamvr.
Yes, all of my trackers are fully charged, and i calibrated their gyroscope multiple times but it didnt help.
→ https://kdocs.cn/l/cbZLGg2QeEHk
I recommend reading this illustrated tutorial, it might clear up some misunderstandings that new players often have.
Then let’s look at the problem you’re having.
VRC works with IK animation,
IK animation in VRC moves your avatar core limbs (head, hands, feet, waist) according to your tracker positions.
While the chest, knees, and elbows are secondary trackers that can’t affect the primary ones.
In VRC, the chest tracker only affects left/right rotation
whether it tilts forward or backward is automatically adjusted based on the positions of the VR headset and waist tracker.